To make/save an event file, you have to start and finish the picture in openCanvas without pasting or importing anything. Event files are like the animation you can see when you finish an animated oekaki. Import event file( I) - Ah, now for a long time I didn't know what this meant! This is an option where you can choose to play event files (if you have any.) Basically, it's just the option that lets you play event files. bmp (bit of a back-up measure), it would pop up a save window with the file called murphy.bmp.
For instance, if you were working on a picture called murphy.wpb and wanted to quickly save it as a. It will take what is currently displayed on the canvas and save it under the file's Save name. SaveCopy( Y) - Basically, this is a quick way to save the whole picture as a. NOTE - OpenCanvas 1.1 autosaves as you work so if it happens to crash on you or otherwise be forcibly closed, all of your progress is not lost! So SAVE, SAVE, SAVE your file CONSTANTLY! TRUST ME! If you inadvertantly click Close and haven't saved in a while, you're going to be SO mad at yourself! Knowing what happens to me, you might inadvertantly click this and click "_( Y)" when it asks if you really want to close (especially if it's late and you're tired.) And if you haven't saved in a while, this is going to really piss you off. While most of these options are self explanatory, I'll go over the more ambiguous ones to help you, mmkay?Ĭlose( C) - This will close your current file. All the basic functions such as Save, Save As, Open and Close are here. Covered here are File, Edit, Show and Network. The main menus have a lot of options that can enhance and save your work.
OpenCanvas, Version 1.1: An Online Guide OpenCanvas, Version 1.1: An Online Guide